P+ - Game & Watch - Action - 0x11e

Entry Script

  1. UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
  2. UnknownEvent { namespace: 0x8, code: 0x9, unk1: 0x0, arguments: [Value(3)] }
  3. CreateInterrupt { interrupt_id: None, action: 0x128, requirement: (InAir) }
  4. Subroutine(0x18524)
  5. Subroutine(0x18624)
  6. CreateInterrupt { interrupt_id: None, action: 0x11d, requirement: ((InternalConstantInt(ControlStickXAxisAbsolute) LessThan InternalConstantInt (0xc2d))) }
  7. PreviousInterruptAddRequirement(OnGround)
  8. CreateInterrupt { interrupt_id: None, action: 0x11d, requirement: ((InternalConstantInt(ControlStickXAxisRelative) LessThan scalar(0))) }
  9. PreviousInterruptAddRequirement(OnGround)
  10. CallEveryFrame { thread_id: 9, script: 0x18a44 }

Exit Script